|
|
@@ -508,7 +508,7 @@ public class MissionLoigc {
|
|
|
JadeDynastyMissionType jadeDynastyMissionType = user.getUserMissionManager().getJadeDynastyMissionType();
|
|
|
CumulationData jadeDynastyCumulationData = user.getUserMissionManager().getJadeDynastyCumulationData();
|
|
|
CumulationData jadeDynastyWeekCumulationData = user.getUserMissionManager().getJadeDynastyWeekCumulationData();
|
|
|
- LOGGER.error("getJadeDynastyMission. userId={},jadeDynastyMissionType={},jadeDynastyCumulationData={},jadeDynastyWeekCumulationData={}", user.getId(),jadeDynastyMissionType,jadeDynastyCumulationData,jadeDynastyWeekCumulationData);
|
|
|
+ //LOGGER.error("getJadeDynastyMission. userId={},jadeDynastyMissionType={},jadeDynastyCumulationData={},jadeDynastyWeekCumulationData={}", user.getId(),jadeDynastyMissionType,jadeDynastyCumulationData,jadeDynastyWeekCumulationData);
|
|
|
int jadeMissionType = GameMisionType.JADE_DYNASTY_MISSION.getType();
|
|
|
for (Integer id : jadeDynastyMissionType.getDoingMissionIds()) {
|
|
|
SThemeActivityTaskConfig config = SThemeActivityTaskConfig.idTaskConfig.get(id);
|
|
|
@@ -539,7 +539,7 @@ public class MissionLoigc {
|
|
|
missionList.add(CommonProto.UserMissionInfo.newBuilder().setMissionId(taskId.getKey()).setState(2).setType(jadeMissionType).setProgress(taskId.getValue().getTaskValue()[1][0]).setTakeTimes(0).build());
|
|
|
}
|
|
|
}
|
|
|
- LOGGER.error("getJadeDynastyMission. userId={},missionList={}", user.getId(),missionList);
|
|
|
+ //LOGGER.error("getJadeDynastyMission. userId={},missionList={}", user.getId(),missionList);
|
|
|
}
|
|
|
|
|
|
private static void getShengDanMission(User user, List<CommonProto.UserMissionInfo> missionList) {
|