web_paymsg.go 16 KB

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  1. package msg
  2. import (
  3. "crypto/hmac"
  4. "crypto/md5"
  5. "encoding/hex"
  6. "encoding/json"
  7. "encoding/xml"
  8. "fmt"
  9. "github.com/gin-gonic/gin"
  10. "net/http"
  11. "net/url"
  12. "rocommon/service"
  13. "rocommon/util"
  14. "roserver/baseserver/model"
  15. selfmodel "roserver/gmweb/model"
  16. "roserver/serverproto"
  17. "sort"
  18. "strconv"
  19. "strings"
  20. )
  21. //https://blog.csdn.net/chunyouhai5703/article/details/100978656?utm_medium=distribute.pc_relevant.none-task-blog-title-1&spm=1001.2101.3001.4242
  22. type QuickPayNotify struct {
  23. XMLName xml.Name `xml:"quicksdk_message"`
  24. Message QuickTBData `xml:"message"`
  25. }
  26. type QuickTBData struct {
  27. IsTest bool `xml:"is_test"`
  28. Channel string `xml:"channel"`
  29. ChannelUid string `xml:"channel_uid"`
  30. GameOrder string `xml:"game_order"`
  31. PayTime string `xml:"pay_time"`
  32. Amount float32 `xml:"amount"`
  33. Status int32 `xml:"status"`
  34. ExtrasParams string `xml:"extras_params"`
  35. }
  36. /*
  37. <?xml version="1.0" encoding="UTF-8" standalone="no">
  38. <quicksdk_message>
  39. <message>
  40. <is_test>0</is_test>
  41. <channel>8888</channel>
  42. <channel_uid>231845</channel_uid>
  43. <game_order>123456789</game_order>
  44. <order_no>12520160612114220441168433</order_no>
  45. <pay_time>2016-06-12 11:42:20</pay_time>
  46. <amount>1.00</amount>
  47. <status>0</status>
  48. <extras_params>{1}_{2}</extras_params>
  49. </message>
  50. </quicksdk_message>
  51. */
  52. func WebPayQuickNotify(c *gin.Context) {
  53. //ntData := c.PostForm("nt_data")
  54. //sign := c.PostForm("sign")
  55. //md5Sign := c.PostForm("md5Sign")
  56. //
  57. //data := ntData + sign + service.GetServiceConfig().SDKConfig.QuickMd5key
  58. //tmpSign := md5.Sum([]byte(data))
  59. //md5Str := fmt.Sprintf("%x", tmpSign)
  60. //util.DebugF("WebPayQuickNotify ntData=%v sign=%v md5sign=%v tmpsign=%v", ntData, sign, md5Sign, md5Str)
  61. //if md5Str == md5Sign {
  62. // util.InfoF("WebPayQuickNotify ok")
  63. //} else {
  64. // util.ErrorF("WebPayQuickNotify sign invalid!!!")
  65. // c.JSON(http.StatusOK, "FAILED")
  66. // return
  67. //}
  68. //
  69. ////decode nt_data
  70. //tmpNtDataList := strings.Split(ntData, "@")
  71. //tmpNtData := make([]byte, len(tmpNtDataList))
  72. //tmpKeyData := []byte(service.GetServiceConfig().SDKConfig.QuickCallbackKey)
  73. //for idx := 1; idx < len(tmpNtDataList); idx++ {
  74. // tmpVal, _ := strconv.Atoi(tmpNtDataList[idx])
  75. // tmpNtData[idx] = (byte)(tmpVal - (int)(0xff&tmpKeyData[(idx-1)%len(tmpKeyData)]))
  76. //}
  77. ////字符串最前面会有一个空格
  78. //if string(tmpNtData[0]) == "\u0000" {
  79. // tmpNtData = append(tmpNtData[:0], tmpNtData[1:]...)
  80. //}
  81. //util.InfoF("WebPayQuickNotify ntdata=%v", string(tmpNtData))
  82. //
  83. //tmpSt := &QuickPayNotify{}
  84. //err := xml.Unmarshal(tmpNtData, tmpSt)
  85. //if err != nil {
  86. // util.ErrorF("WebPayQuickNotify xml decode err=%v", err)
  87. // c.JSON(http.StatusOK, "FAILED")
  88. // return
  89. //}
  90. //
  91. //ntfData := &WebNotifyData{}
  92. //ntfData.CpOrderId = tmpSt.Message.GameOrder
  93. //ntfData.SdkOrderId = ""
  94. //ntfData.PayMethod = ""
  95. //ntfData.PayCurrency = ""
  96. //ntfData.PayTime = uint64(util.GetTimeSeconds())
  97. //ntfData.PayChannel = ""
  98. //webPayNotify(ntfData, tmpSt.Message.Amount, c)
  99. //c.JSON(http.StatusOK, "SUCCESS")
  100. game_order := c.PostForm("game_order") //游戏订单号
  101. order_no := c.PostForm("order_no") //SDK订单ID
  102. amount := c.PostForm("amount") //充值金额
  103. PayChannel := c.PostForm("channel") //充值渠道
  104. serverId := c.PostForm("server_id") //充值服ID
  105. util.DebugF("收到充值订单:GameOrder=%v, SdkOfderId=%v, PauAmount=%v, PayChannel=%v, serverId=%v", game_order, order_no, amount, PayChannel, serverId)
  106. checkPayAmount, _ := model.Str2Float32(amount)
  107. ntfData := &WebNotifyData{}
  108. ntfData.CpOrderId = game_order
  109. ntfData.SdkOrderId = order_no
  110. ntfData.PayMethod = ""
  111. ntfData.PayCurrency = ""
  112. ntfData.PayTime = uint64(util.GetTimeSeconds())
  113. ntfData.PayChannel = PayChannel
  114. retState := webPayNotify(ntfData, checkPayAmount, c)
  115. //c.JSON(http.StatusOK, `success`)
  116. c.Data(http.StatusOK, "text/plain; charset=utf-8", []byte(retState))
  117. }
  118. type KVSt struct {
  119. ParamKey string
  120. ParamVal string
  121. }
  122. func WebPayNBSDKNotify(c *gin.Context) {
  123. tmpReq := c.Request
  124. err := tmpReq.ParseMultipartForm(32 << 20)
  125. if err != nil {
  126. return
  127. }
  128. formCache := tmpReq.PostForm
  129. //util.DebugF("formCache2=%v", formCache)
  130. var kvList []*KVSt
  131. for k, v := range formCache {
  132. if k == "sign" {
  133. continue
  134. }
  135. kv := &KVSt{
  136. ParamKey: k,
  137. ParamVal: v[0],
  138. }
  139. kvList = append(kvList, kv)
  140. }
  141. sort.Slice(kvList, func(i, j int) bool {
  142. return kvList[i].ParamKey < kvList[j].ParamKey
  143. })
  144. //util.DebugF("kvlist=%v", kvList)
  145. verifyStr := ""
  146. for idx := 0; idx < len(kvList); idx++ {
  147. key := url.QueryEscape(kvList[idx].ParamKey)
  148. val := url.QueryEscape(kvList[idx].ParamVal)
  149. if idx == 0 {
  150. verifyStr += key + "=" + val
  151. } else {
  152. verifyStr += "&" + key + "=" + val
  153. }
  154. }
  155. sign := c.PostForm("sign")
  156. sdkOrderId := c.PostForm("sdk_order_id") //SDK订单ID
  157. cpOrderId := c.PostForm("cp_order_id") //游戏方订单ID,由游戏客户端生成(服务器生成给到客户端)
  158. serverId := c.PostForm("server_id") //游戏区服ID
  159. pfUid := c.PostForm("pf_uid") //渠道平台的UID
  160. roleId := c.PostForm("role_id") //游戏方自己的角色ID
  161. payAmount := c.PostForm("pay_amount") //支付金额(int,单位分,CP方需要验证是否与计费点金额一致,不做此判断,后果自负哦!!!)
  162. gameKey := service.GetServiceConfig().SDKConfig.NbGameKey
  163. tmpHmac := hmac.New(md5.New, []byte(gameKey))
  164. tmpHmac.Write([]byte(verifyStr))
  165. tmpSign := hex.EncodeToString(tmpHmac.Sum([]byte("")))
  166. util.DebugF("uid=%v verifyStr=%v cpOrderId=%v pfUid=%v sdkOrderId=%v serverId=%v tmpSign=%v sign=%v gamekey=%v", roleId, verifyStr, cpOrderId, pfUid,
  167. sdkOrderId, serverId, tmpSign, sign, gameKey)
  168. if tmpSign != sign {
  169. util.InfoF("uid=%v WebPayNBSDKNotify sign verify failed cpOrderId=%v", roleId, cpOrderId)
  170. return
  171. }
  172. checkPayAmount, _ := model.Str2Num(payAmount)
  173. ntfData := &WebNotifyData{}
  174. ntfData.CpOrderId = cpOrderId
  175. ntfData.SdkOrderId = sdkOrderId
  176. ntfData.PayMethod = ""
  177. ntfData.PayCurrency = ""
  178. ntfData.PayTime = uint64(util.GetTimeSeconds())
  179. ntfData.PayChannel = ""
  180. ret := webPayNotify(ntfData, float32(checkPayAmount)/100, c)
  181. //c.JSON(http.StatusOK, `success`)
  182. c.Data(http.StatusOK, "text/plain; charset=utf-8", []byte(ret))
  183. }
  184. type UniSDKPayExtraST struct {
  185. Aid int `json:"aid"` //用户唯一标识
  186. PrivateParam string `json:"privateparam"`
  187. PayChannel string `json:"paychannel"` //支付渠道
  188. AppChannel string `json:"appchannel"` //appchannel
  189. Platform string `json:"platfrom"`
  190. UidId string `json:"uidid"` //设备id
  191. GoodsCount int `json:"goodscount"` //商品数量
  192. PayMoney string `json:"paymoney"` //玩家实际支付金额
  193. FreeMoney string `json:"freemoney"` //免费总价,供游戏服写运营日志(如果渠道不提供,该字段为0)
  194. PayCurrency string `json:"paycurrency"` //玩家实际支付币种
  195. Deduct int `json:"deduct"`
  196. DeductPercent string `json:"deductpercent"`
  197. DeductReason string `json:"deductreason"` //扣除原因,是黑设备还是黑币种
  198. JsonData string `json:"jsondata"`
  199. InitTime int `json:"inittime"` //订单创建时间戳,精确到秒;若订单不通过create_order接口创建(例如web 支付),则此值为0
  200. PayTime int `json:"paytime"` //订单支付时间戳,精确到秒
  201. IsTest int `json:"istest"` //订单来源:0,正式环境订单;1,测试环境订单(v3.6.2新增)
  202. FreeYuanBao int `json:"free_yuanbao"`
  203. PayYuanBao int `json:"pay_yuanbao"`
  204. PayMethod string `json:"paymethod"`
  205. }
  206. type UniSDKPayST struct {
  207. GameId string `json:"gameid"`
  208. HostId int `json:"hostid"`
  209. RoleId string `json:"roleid"`
  210. GoodsId string `json:"goodsid"`
  211. UserName string `json:"username"` //玩家渠道帐号(玩家帐号被sdk渠道转换之后的字符串)
  212. SN string `json:"sn"` //游戏订单号
  213. ConsumeSN string `json:"consumesn"` //渠道流水订单号(苹果渠道对应为transaction-id)
  214. ExtraData UniSDKPayExtraST
  215. }
  216. type UniSDKPayResponseST struct {
  217. Code int `json:"code"`
  218. Msg string `json:"msg"`
  219. Data interface{} `json:"data"`
  220. }
  221. func WebPayUniSDKNotify(c *gin.Context) {
  222. sign := c.GetHeader("Gas-Ship-Signature")
  223. payInfo := &UniSDKPayST{}
  224. bodyData, err := c.GetRawData()
  225. if err != nil {
  226. util.ErrorF("WebPayUniSDKNotify body get error=%v", err)
  227. return
  228. }
  229. err = json.Unmarshal(bodyData, payInfo)
  230. if err != nil {
  231. util.ErrorF("WebPayUniSDKNotify body Unmarshal error=%v", err)
  232. return
  233. }
  234. secretKey := service.GetServiceConfig().SDKConfig.UniSecretKey
  235. tmpHmac := hmac.New(md5.New, []byte(secretKey))
  236. tmpHmac.Write(bodyData)
  237. tmpSign := hex.EncodeToString(tmpHmac.Sum([]byte("")))
  238. if tmpSign != sign {
  239. util.InfoF("uid=%v WebPayUniSDKNotify sign verify failed cpOrderId=%v", payInfo.RoleId, payInfo.SN)
  240. c.Header("Gas-Ship-Signature", tmpSign)
  241. responseSt := &UniSDKPayResponseST{
  242. Code: 403,
  243. Msg: "ok",
  244. Data: nil,
  245. }
  246. c.JSON(http.StatusOK, responseSt)
  247. return
  248. }
  249. checkPayAmount, _ := model.Str2Num(payInfo.ExtraData.PayMoney)
  250. ntfData := &WebNotifyData{}
  251. ntfData.CpOrderId = payInfo.SN
  252. ntfData.SdkOrderId = payInfo.ConsumeSN
  253. ntfData.PayMethod = payInfo.ExtraData.PayMethod
  254. ntfData.PayCurrency = payInfo.ExtraData.PayCurrency
  255. ntfData.PayTime = uint64(payInfo.ExtraData.PayTime)
  256. ntfData.PayChannel = payInfo.ExtraData.PayChannel
  257. ret := webPayNotify(ntfData, float32(checkPayAmount)/100, c)
  258. if ret == "FAILED" {
  259. c.JSON(http.StatusOK, "FAILED")
  260. }
  261. c.Header("Gas-Ship-Signature", tmpSign)
  262. responseSt := &UniSDKPayResponseST{
  263. Code: 200,
  264. Msg: "ok",
  265. Data: nil,
  266. }
  267. c.JSON(http.StatusOK, responseSt)
  268. }
  269. func WebPayNBH5Notify(c *gin.Context) {
  270. sdkOrderId := c.PostForm("sdk_order_id") //SDK订单ID
  271. cpOrderId := c.PostForm("cp_order_id") //游戏方订单ID,由游戏客户端生成(服务器生成给到客户端)
  272. serverId := c.PostForm("server_id") //游戏区服ID
  273. pfUid := c.PostForm("pf_uid") //渠道平台的UID
  274. roleId := c.PostForm("role_id") //游戏方自己的角色ID(uid)
  275. payAmount := c.PostForm("pay_amount") //支付金额(int,单位分,CP方需要验证是否与计费点金额一致,不做此判断,后果自负哦!!!)
  276. util.InfoF("WebPayH5Notify roleId=%v pfUid=%v sdkOrderId=%v serverId=%v", roleId, pfUid, sdkOrderId, serverId)
  277. if cpOrderId == "" {
  278. cpOrderId = "WebPayH5Notify"
  279. }
  280. gameRoleId, _ := model.Str2NumU64(roleId)
  281. checkPayAmount, _ := model.Str2Num(payAmount)
  282. if gameRoleId <= 0 || checkPayAmount <= 0 {
  283. c.Data(http.StatusOK, "text/plain; charset=utf-8", []byte("FAILED"))
  284. return
  285. }
  286. ntfData := &WebNotifyData{}
  287. ntfData.GameRoleId = gameRoleId
  288. ntfData.CpOrderId = cpOrderId
  289. ntfData.SdkOrderId = sdkOrderId
  290. ntfData.PayMethod = ""
  291. ntfData.PayCurrency = ""
  292. ntfData.PayTime = uint64(util.GetTimeSeconds())
  293. ntfData.PayChannel = "WebPayH5Notify"
  294. ret := webPayNotifyH5(ntfData, float32(checkPayAmount)/100, c)
  295. c.Data(http.StatusOK, "text/plain; charset=utf-8", []byte(ret))
  296. }
  297. type WebNotifyData struct {
  298. CpOrderId string
  299. SdkOrderId string
  300. PayMethod string
  301. PayCurrency string
  302. PayTime uint64
  303. PayChannel string
  304. GameRoleId uint64
  305. }
  306. func webPayNotify(webNtf *WebNotifyData, payAmount float32, c *gin.Context) string {
  307. //流程处理gmweb保存订单状态到redis中设置为 成功充值状态
  308. //发送给gameserver,成功收到后设置订单状态为成功获取充值状态,如果gameserver没有收到
  309. //每次玩家上线时,重新获取一次订单状态如果是成功充值,但是没有获取成功就获取一次
  310. // 充值成功获取对应的ntdata数据
  311. // 1,回复成/失败消息给quick
  312. // 2,订单状态写入redis(判重处理),并发送给social做获取奖励处理
  313. msgStr, err := service.GetRedis().HGet(model.PayOrderPrefix, webNtf.CpOrderId).Result()
  314. if err != nil {
  315. //util.ErrorF("WebPayQuickNotify order not exist err=%v", err)
  316. util.ErrorF("WebPayQuickNotify order not exist err=%v, cpOrderId=%v, sdkOrderId=%v", err, webNtf.CpOrderId, webNtf.SdkOrderId)
  317. //c.JSON(http.StatusOK, "FAILED")
  318. //return "FAILED"
  319. return fmt.Sprintf("FAILED,cpOrderId=%v err=%v", webNtf.CpOrderId, err)
  320. }
  321. payInfo := &serverproto.PayOrderSaveInfo{}
  322. err = model.GetDecodeMessage(payInfo, msgStr)
  323. if err != nil {
  324. util.ErrorF("WebPayQuickNotify GetDecodeMessage err=%, cpOrderId=%v, sdkOrderId=%v", err, webNtf.CpOrderId, webNtf.SdkOrderId)
  325. //util.ErrorF("WebPayQuickNotify GetDecodeMessage err=%v", err)
  326. //c.JSON(http.StatusOK, "FAILED")
  327. //return "FAILED"
  328. return fmt.Sprintf("FAILED,cpOrderId=%v err=%v", webNtf.CpOrderId, err)
  329. }
  330. if payInfo.OrderState == int32(serverproto.PayOrderState_EPayOrderState_Gen) {
  331. //实际支付 == 订单的钱,否则为支付失败
  332. payAmount := int32(payAmount * 1000)
  333. //服务器订单实际金额:
  334. orderAmount := int32(payInfo.Amount * 1000)
  335. if payAmount == orderAmount {
  336. payInfo.OrderState = int32(serverproto.PayOrderState_EPayOrderState_PayOk)
  337. } else {
  338. payInfo.OrderState = int32(serverproto.PayOrderState_EPayOrderState_PayFailed)
  339. util.ErrorF("uid=%v WebPayQuickNotify failed payAmount:%v order=%v", payInfo.Uid, payAmount, payInfo)
  340. }
  341. payInfo.OrderProcessTime = util.GetTimeMilliseconds()
  342. payInfo.SdkOrderId = webNtf.SdkOrderId //sdk订单id\
  343. payInfo.PayMethod = webNtf.PayMethod
  344. payInfo.PayCurrency = webNtf.PayCurrency
  345. payInfo.PayTime = webNtf.PayTime
  346. payInfo.PayChannel = webNtf.PayChannel
  347. //订单状态修改,写入数据库(后续玩家发货成功后会再次修改订单状态为PayOrderState_EPayOrderState_PayOkReward)
  348. err, newPayInfoStr := model.GetEncodeMessage(payInfo)
  349. if err == nil {
  350. service.GetRedis().HSet(model.PayOrderPrefix, webNtf.CpOrderId, newPayInfoStr)
  351. }
  352. //完成订单id列表(避免上次发货不成功,玩家下次登陆时可以重新获取一次奖励)
  353. uidStr := strconv.FormatUint(payInfo.Uid, 10)
  354. okListKeyStr := model.PayOrderOKIdListPrefix + uidStr
  355. service.GetRedis().SAdd(okListKeyStr, payInfo.CpOrderId)
  356. if payInfo.OrderState == int32(serverproto.PayOrderState_EPayOrderState_PayOk) {
  357. ssNtfMsg := &serverproto.SSPayInfoOrderNtf{
  358. PayOrderInfo: payInfo,
  359. }
  360. selfmodel.SendSocial(ssNtfMsg)
  361. }
  362. util.InfoF("uid=%v WebPayQuickNotify ok order=%v", payInfo.Uid, payInfo)
  363. } else {
  364. util.ErrorF("WebPayQuickNotify uid=%v state error state=%v", payInfo.Uid, payInfo.OrderState)
  365. //return "FAILED"
  366. return fmt.Sprintf("FAILED,cpOrderId=%v state error=%v", webNtf.CpOrderId, payInfo.OrderState)
  367. }
  368. return "SUCCESS"
  369. }
  370. //外层发起主动充值(不走游戏流程)
  371. func webPayNotifyH5(webNtf *WebNotifyData, payAmount float32, c *gin.Context) string {
  372. payInfo := &serverproto.PayOrderSaveInfo{}
  373. payInfo.Uid = webNtf.GameRoleId
  374. payInfo.Amount = payAmount
  375. payInfo.OrderProcessTime = util.GetTimeMilliseconds()
  376. payInfo.SdkOrderId = webNtf.SdkOrderId //sdk订单id\
  377. payInfo.PayMethod = webNtf.PayMethod
  378. payInfo.PayCurrency = webNtf.PayCurrency
  379. payInfo.PayTime = webNtf.PayTime
  380. payInfo.PayChannel = webNtf.PayChannel
  381. payInfo.GoodsType = int32(serverproto.PayGoodsType_EPayType_NBH5)
  382. rewardStr := c.DefaultQuery("reward", "")
  383. //reward
  384. rewardStrList := strings.Split(rewardStr, ",")
  385. for idx := 0; idx < len(rewardStrList); idx++ {
  386. key, val := model.Str2Res(rewardStrList[idx])
  387. if key > 0 && val > 0 {
  388. payInfo.RewardList = append(payInfo.RewardList, &serverproto.KeyValueType{Key: key, Value: val})
  389. }
  390. }
  391. payInfo.OrderState = int32(serverproto.PayOrderState_EPayOrderState_PayOk)
  392. //订单状态修改,写入数据库(后续玩家发货成功后会再次修改订单状态为PayOrderState_EPayOrderState_PayOkReward)
  393. err, newPayInfoStr := model.GetEncodeMessage(payInfo)
  394. if err == nil {
  395. service.GetRedis().HSet(model.PayOrderPrefix, webNtf.CpOrderId, newPayInfoStr)
  396. }
  397. //完成订单id列表(避免上次发货不成功,玩家下次登陆时可以重新获取一次奖励)
  398. uidStr := strconv.FormatUint(payInfo.Uid, 10)
  399. okListKeyStr := model.PayOrderOKIdListPrefix + uidStr
  400. service.GetRedis().SAdd(okListKeyStr, payInfo.CpOrderId)
  401. ssNtfMsg := &serverproto.SSPayInfoOrderNtf{
  402. PayOrderInfo: payInfo,
  403. }
  404. selfmodel.SendSocial(ssNtfMsg)
  405. return "SUCCESS"
  406. }