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- package model
- const (
- Pro_Type_None = iota
- Pro_Type_Sword = 1 //剑Pro_Type_Sword
- Pro_Type_Robber = 2 //刀
- Pro_Type_archer = 3 //箭
- Pro_Type_Magician = 4 //法杖 魔法师
- Pro_Type_Wand = 5 //权杖
- Pro_Type_MAX = 6
- )
- // 装备部件
- const (
- Equip_Type_None = iota
- Equip_Type_Head = 1 //头部
- Equip_Type_Body = 2 //衣服
- Equip_Type_Weapon = 3 //武器
- Equip_Type_Wrap = 4 //披肩
- Equip_Type_Shoes = 5 //鞋子
- Equip_Type_Jew = 6 //饰品
- Equip_Type_Max = 7 //MAX
- )
- const (
- Skill_Equip_Type_None = iota
- Skill_Equip_Type_First = 1
- Skill_Equip_Type_Max = 2
- )
- // 坑位索引对应的部件
- const (
- SLOT_TYPE_INDEX = iota
- SLOT_TYPE_INDEX_Head
- SLOT_TYPE_INDEX_Body
- SLOT_TYPE_INDEX_Weapon
- SLOT_TYPE_INDEX_Wrap
- SLOT_TYPE_INDEX_Shoes
- SLOT_TYPE_INDEX_Jew
- SLOT_TYPE_INDEX_MAX
- )
- // 时装部分
- const (
- FASHION_NONE = iota
- FASHION_HEAD_UP = 1
- FASHION_HEAD_MIDDLE = 2
- FASHION_HEAD_DOWN = 3
- FASHION_CLOTH = 4
- FASHION_WEAPON = 5
- FASHION_BACK = 6
- FASHION_HAIRSTYPLE = 7
- FASHION_PUPIL = 8
- FASHION_MAX
- )
- // 伙伴品质
- type HeroQualityType int32
- const (
- HeroQualityType_Green HeroQualityType = 1 //绿
- HeroQualityType_Blue HeroQualityType = 2 //蓝
- HeroQualityType_Purple HeroQualityType = 3 //紫
- HeroQualityType_Glod HeroQualityType = 4 //金
- HeroQualityType_Read HeroQualityType = 5 //红
- )
- // 进阶石道具ID写死(....)
- const Item_ID_Cost_Stone = 100
- const Quick_Battle_Time = 7200
- type SystemMessageType int32
- const (
- SystemMessageType_PassMap SystemMessageType = 1 //快速通关关卡
- SystemMessageType_Hero SystemMessageType = 2 //获得高品质伙伴
- SystemMessageType_Box SystemMessageType = 3 //获得高品质宝箱
- SystemMessageType_Item SystemMessageType = 4 //获得稀有道具
- SystemMessageType_ArenaWinStreak SystemMessageType = 5 //英灵殿连胜
- SystemMessageType_WorldBoss SystemMessageType = 6 //召喚世界BOSS通知
- SystemMessageType_Guild SystemMessageType = 7 //公会系统
- SystemMessageType_Competition SystemMessageType = 8 //赛季系统
- SystemmessageType_ActCollection SystemMessageType = 9 //精彩活动集字活动
- SystemmessageType_DaoChang100Wheel SystemMessageType = 10 //百人道场转盘
- SystemmessageType_Likability SystemMessageType = 11 //3.8活动系统播报
- SystemmessageType_Divine SystemMessageType = 12 //占星领奖
- SystemmessageType_PetExchange SystemMessageType = 13 //兑换
- SystemmessageType_ActivityWheel SystemMessageType = 14 //活动转盘
- SystemmessageType_GuildDemon SystemMessageType = 15 //公会魔王播报
- SystemmessageType_Idol SystemMessageType = 16 //偶像季播报
- SystemmessageType_SmashEggs SystemMessageType = 17 // BT砸蛋活动
- )
- type BattleResultType int32
- const (
- BattleResultType_Failed BattleResultType = 0
- BattleResultType_Win BattleResultType = 1
- )
- const (
- SKILL_NONE = 0
- POSSITIVE_SKILL = 1
- PASSIVE_SKILL = 2
- )
- const (
- LIMIT_TYPE_NONE = iota //无限购
- LIMIT_TYPE_FOREVER = 1 //永久限购
- LIMIT_TYPE_DAY = 2 //天限购(限购时间策划配置)
- LIMIT_TYPE_RANGE = 3 //范围限购。比如:从XX-XX
- LIMIT_TYPE_WEEK = 4 //周限购(限购时间策划配置)
- LIMIT_TYPE_SPECIAL = 5 //黑市限购
- LIMIT_TYPE_ARENA = 6 //赛季道具
- LIMIT_MAX
- )
- const Card_Up_Grade_Need_Num = 3
- const Card_Up_Grade_Add_Num = 1
- // 账号验证模式1:PC模式,不做任何处理 2:激活码模式 3:第三方平台验证模式SDK
- const (
- AUTHMODE_PC = iota + 1
- AUTHMODE_ACTIVE
- AUTHMODE_SDK
- )
- const (
- NEW_MAP_CARTOON_START = 1 //新地图开场动画开始
- NEW_MAP_CARTOON_END = 2 //新地图开场动画结束
- )
- const (
- SEX_FEMALE = 1 //女
- SEX_MALE = 2 //男
- )
- /*
- const (
- Vip_System_Levelup = 1 //vip升级需要经验
- Vip_System_Evil = 2 //vip恶魔鞋面免费刷新次数
- Vip_System_Online = 3 //vip上线提示
- Vip_System_PetAdvance = 4 //宠物进阶消耗
- Vip_System_CardReset = 5 //卡片重置
- Vip_System_PetDesolve = 6 //宠物分解
- Vip_System_SkillReset = 7 //技能重置
- Vip_System_GuildHunt = 8 //公会狩猎次数
- Vip_System_CardInsert = 9 //一键插卡
- Vip_System_ShopWeight = 10 //商店选中
- Vip_System_WorldBoss = 11 //世界boss
- Vip_System_Arena = 12 //英灵殿
- Vip_System_QuickBattle = 13 //快速战斗
- Vip_System_HungSilver = 14 //挂机银币
- Vip_System_HungExp = 15 //挂机经验
- Vip_System_HungPartnerExp = 16 //挂机伙伴经验
- Vip_System_HungSkillExp = 17 //技能经验
- Vip_System_HungExtraTime = 18 //挂机额外时长
- )
- */
- const (
- Rush_Map_Fight_Score = 1 //战斗积分
- Rush_Map_Bag_Score = 2 //礼包积分
- )
- const BTJiaChangeDollar float32 = 0.14
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