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噩梦模式任务bug修复

lt 1 yıl önce
ebeveyn
işleme
e4f42ea5eb

+ 11 - 1
RO_Server_Trunk-branch_0.1.39/roserver/game/model/role_task.go

@@ -117,6 +117,16 @@ func (this *RoleTask) Load(msg interface{}) bool {
 					if !ok {
 						continue
 					}
+				} else if taskInfo.TaskType == model.TASK_TYPE_HARD2_GROUP {
+					_, ok := model.Hard2GroupMissionTaskList[taskInfo.TaskId]
+					if !ok {
+						continue
+					}
+				} else if taskInfo.TaskType == model.TASK_TYPE_HARD2 {
+					_, ok := model.Hard2MissionTaskList[taskInfo.TaskId]
+					if !ok {
+						continue
+					}
 				} else {
 					_, ok := model.ConvertTaskList[taskInfo.TaskId]
 					if !ok {
@@ -139,7 +149,7 @@ func (this *RoleTask) Load(msg interface{}) bool {
 					this.mapGroupHard2TaskList[taskInfo.TaskId] = taskInfo
 				}
 			}
-			//util.InfoF("qqqqqq:%v bbbbbb:%v", this.mapHardTaskList, this.mapGroupHardTaskList)
+			//util.InfoF("qqqqqq:%v bbbbbb:%v", this.mapHard2TaskList, this.mapGroupHard2TaskList)
 			this.initTaskDataFromConfig()
 
 			for _, valueType := range dbRole.RoleTask.TypeRecCount {