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@@ -98,6 +98,7 @@ func init() {
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ack := &serverproto.SSAccountGetRoleListAck{}
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isCloseRegister := IsServerCloseRegister()
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+ ack.IsCloseRegister = isCloseRegister
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err := GetRoleListFromRedis(msg.OpenId, msg.ZoneId, ack)
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if err != nil {
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if err != service.NIL {
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@@ -111,7 +112,7 @@ func init() {
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//ack.Roles[0].OpenId = msg.OpenId
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//
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//err = SetRoleListToRedis(msg.OpenId, msg.ZoneId, ack)
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- ack2 := &serverproto.SSAccountGetRoleListAck{}
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+ //ack2 := &serverproto.SSAccountGetRoleListAck{}
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//_ = GetRoleListFromRedis("h2z8udyf8ga741708", msg.ZoneId, ack2)
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//uidd := ack2.Roles[0].Uid
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////获取copy玩家的基本数据
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@@ -135,13 +136,15 @@ func init() {
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//ack2.Roles[0].DeleteTime = 0
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//err = SetRoleListToRedis(msg.OpenId, msg.ZoneId, ack2)
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//GetRolePetDataFromRedis2(uidd, cliId.SessID, ev)
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- ack2.IsCloseRegister = isCloseRegister
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- model.ServiceReplay(ev, ack2)
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+ //ack2.IsCloseRegister = isCloseRegister
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+ model.ServiceReplay(ev, ack)
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} else {
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+ util.ErrorF("GetRoleListFromRedis err=%v,ack:%v", err, ack)
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if ack.Roles[0].DeleteTime != 0 && ack.Roles[0].DeleteTime <= uint64(time.Now().Unix()) {
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err = DelRoleListFromRedis(msg.OpenId, msg.ZoneId, ack)
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ack = &serverproto.SSAccountGetRoleListAck{}
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ack.IsCloseRegister = isCloseRegister
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+ util.ErrorF("GetRoleListFromRedis2 err=%v,ack:%v", err, ack)
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}
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model.ServiceReplay(ev, ack)
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}
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