leitao666 1 год назад
Родитель
Сommit
5cbc1788ae

+ 6 - 6
RO_Server_Trunk-branch_0.1.39/roserver/game/model/role_task.go

@@ -99,7 +99,7 @@ func (this *RoleTask) Load(msg interface{}) bool {
 			if dbRole.RoleTask.WeekTaskScore != nil {
 				this.weekTaskScore = *dbRole.RoleTask.WeekTaskScore
 			}
-			util.InfoF("qqqqqqdb:%v", dbRole.RoleTask.TaskList)
+			//util.InfoF("qqqqqqdb:%v", dbRole.RoleTask.TaskList)
 			for idx := range dbRole.RoleTask.TaskList {
 				taskInfo := dbRole.RoleTask.TaskList[idx]
 				if taskInfo.TaskType == model.TASK_TYPE_HARD {
@@ -130,7 +130,7 @@ func (this *RoleTask) Load(msg interface{}) bool {
 					this.mapGroupHardTaskList[taskInfo.TaskId] = taskInfo
 				}
 			}
-			util.InfoF("qqqqqq:%v bbbbbb:%v", this.mapHardTaskList, this.mapGroupHardTaskList)
+			//util.InfoF("qqqqqq:%v bbbbbb:%v", this.mapHardTaskList, this.mapGroupHardTaskList)
 			this.initTaskDataFromConfig()
 
 			for _, valueType := range dbRole.RoleTask.TypeRecCount {
@@ -367,7 +367,7 @@ func (this *RoleTask) initTaskDataFromConfig() {
 			}
 		}
 	}
-	util.InfoF("uuid:%v init hard task1:%v", this.role.GetUUid(), this.mapHardTaskList)
+	//util.InfoF("uuid:%v init hard task1:%v", this.role.GetUUid(), this.mapHardTaskList)
 	var curId uint32
 	var bSave bool
 	if len(this.mapHardTaskList) > 0 {
@@ -408,7 +408,7 @@ func (this *RoleTask) initTaskDataFromConfig() {
 			}
 		}
 	}
-	util.InfoF("uuid:%v init hard task group1:%v", this.role.GetUUid(), this.mapGroupHardTaskList)
+	//util.InfoF("uuid:%v init hard task group1:%v", this.role.GetUUid(), this.mapGroupHardTaskList)
 	for _, val := range model.HardGroupMissionTaskIdList {
 		//初始化5组 组任务
 		if len(this.mapGroupHardTaskList) >= 5 {
@@ -835,7 +835,7 @@ func (this *RoleTask) AddHardTask() bool {
 				//role.roleTask.loadTaskData.TaskList = append(role.roleTask.loadTaskData.TaskList, taskInfo)
 				this.saveTaskDataList = append(this.saveTaskDataList, taskInfo)
 				ntfMsg.TaskChangeList = append(ntfMsg.TaskChangeList, taskInfo)
-				util.InfoF("add task gg:%v", taskInfo)
+				//util.InfoF("add task gg:%v", taskInfo)
 				count3++
 			}
 		}
@@ -864,7 +864,7 @@ func (this *RoleTask) AddHardTask() bool {
 				//this.loadTaskData.TaskList = append(this.loadTaskData.TaskList, taskInfo)
 				this.saveTaskDataList = append(this.saveTaskDataList, taskInfo)
 				ntfMsg.TaskChangeList = append(ntfMsg.TaskChangeList, taskInfo)
-				util.InfoF("add task gg2:%v", taskInfo)
+				//util.InfoF("add task gg2:%v", taskInfo)
 				count4++
 			}
 		}

+ 10 - 0
RO_Server_Trunk-branch_0.1.39/roserver/serverproto/config_csv.go

@@ -2246,6 +2246,16 @@ func HardMissionCfgLoad(path string) {
 		HardMissionCfgLoader[row.MissionID] = row
 	}
 }
+
+type NatureCfg struct {
+	Id              int32  `csv:"Id"`              //屬性id
+	Name            string `csv:"Name"`            //屬性名字
+	NatureAttribute string `csv:"NatureAttribute"` //附加元素屬性
+	AntiNature      string `csv:"AntiNature"`      //承受屬性伤害系数
+}
+
+var NatureCfgLoader map[int32]*NatureCfg
+
 func NatureCfgLoad(path string) {
 	cfg := []*NatureCfg{}
 	NatureCfgLoader = map[int32]*NatureCfg{}