QuickBattleCostCfg.lua 562 B

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  1. local QuickBattleCostCfg = {
  2. [1]={
  3. ['ID']=1,
  4. ['Cost']=0,
  5. ['CostType']=2,
  6. },
  7. [2]={
  8. ['ID']=2,
  9. ['Cost']=5000,
  10. ['CostType']=2,
  11. },
  12. [3]={
  13. ['ID']=3,
  14. ['Cost']=8000,
  15. ['CostType']=2,
  16. },
  17. [4]={
  18. ['ID']=4,
  19. ['Cost']=12000,
  20. ['CostType']=2,
  21. },
  22. [5]={
  23. ['ID']=5,
  24. ['Cost']=16000,
  25. ['CostType']=2,
  26. },
  27. [6]={
  28. ['ID']=6,
  29. ['Cost']=20000,
  30. ['CostType']=2,
  31. },
  32. [7]={
  33. ['ID']=7,
  34. ['Cost']=25000,
  35. ['CostType']=2,
  36. },
  37. [8]={
  38. ['ID']=8,
  39. ['Cost']=30000,
  40. ['CostType']=2,
  41. },
  42. [9]={
  43. ['ID']=9,
  44. ['Cost']=40000,
  45. ['CostType']=2,
  46. },
  47. [10]={
  48. ['ID']=10,
  49. ['Cost']=50000,
  50. ['CostType']=2,
  51. },
  52. }
  53. return QuickBattleCostCfg